Posts

The Sega 32X Could Have Been So Much More

Image
The Sega 32X add-on always fascinated me. It originally came out in November 1994. It had a lot of hype leading up to the release, but that hype quickly fizzled out after Sega was unable to deliver on the initial demand. It also came out a month ahead of the Japanese launch of Sony’s PlayStation and Sega’s own Saturn. At the time, even though I was interested, I didn’t bother getting a 32X as I was still enjoying playing on the Sega Genesis, which still had solid and stellar releases. As cool as the launch lineup was, Star Wars Arcade, Virtua Fighter, Virtua Racing, etc., it wasn’t enough for me to justify using the limited disposable income I had. I ended up getting the add-on later in my adult life and have been a massive fan ever since. Looking back, the unit failed for so many reasons, with Sega clearly to blame for its failure. Sega didn’t have the proper development tools for third-party developers, making the 32X difficult to develop for and ultimately resulting in mediocre rele...

If Xbox Isn't About Exclusives or Game Pass, What Is It About?

Image
Microsoft announced another round of layoffs and studio restructuring on September 22, 2026. As part of the changes, Activision will expand its responsibilities to include Rare and World's Edge, while a new team under Activision will take over development of the next Halo game. Microsoft also announced another 268 job cuts across Halo Studios, other first-party studios, and the Xbox Games Studios management and central functions layer. To me, this is another clear sign that we may be heading toward further enshittification of Xbox, and especially Game Pass. I recently discussed the rumour that day-one releases could eventually stop being included with Xbox Game Pass Ultimate , along with Microsoft's decision to move away from unlimited cloud streaming under the service and toward monthly time limits . This latest restructuring only adds more questions about what content will actually remain part of Game Pass in the future. Let's start with Halo. The fact that the next Halo...

How Much of Your Work Week Will It Take to Buy GTA VI?

Image
Grand Theft Auto VI (GTA VI) is shaping up to be one of the most lucrative media launches of all time, based on the hype and anticipation surrounding its November 19, 2026 release. The game will launch with two digital SKUs, with the Standard edition priced at $79.99 USD ($109.99 CAD) and the Ultimate edition at $99.99 USD ($139.99 CAD). Sadly, no physical disc is expected in 2026, nor has one been announced. GTA VI will launch on both PS5 and Xbox at the same cost, with no Switch 2 or PC releases announced for the time being. But how much of your work week will it actually take to buy GTA VI, and what does that price mean for the average consumer? Based on the latest U.S. Bureau of Labor Statistics data, the average hourly wage is approximately $37.75, while the average minimum wage across the states is approximately $11.49 per hour. At the average wage, it would take approximately 2 hours and 7 minutes of work to earn enough to purchase the $79.99 Standard edition of GTA VI before ta...

After 20 Years Away, SteamOS Brought Me Back to PC Gaming

Image
Earlier this year, before it went out of stock on Steam and before the major price hike, I was able to secure a 1TB Steam Deck OLED. Even with the original hardware being nearly four years old at the time of purchase, it ended up being all that I expected and more. Having been out of the PC gaming ecosystem for nearly two decades, my biggest fear was returning to a world of PC gaming optimization, where a lot of time is spent on game configuration and settings. I’ve primarily been a console gamer all of my life, however, PC gaming has always been part of the journey. I was lucky enough to experience late '80s and early '90s Sierra Online games on an old Tandy 1000.  I also joined the FPS revolution with a first-generation Pentium processor back in the '90s. I had various PCs from that point on, with the final round being a custom-built PC in 2004 so I could enjoy Doom 3 and Half-Life 2. Then, in late 2005, after I got tired of Windows XP and the constant optimization, I got...

Gaming Is Expensive. Here’s How to Make It More Affordable

Image
It has never been more expensive to be a gamer. Prices have gone up for everything from games to consoles. Sadly, there doesn’t seem to be any indication that this trend will be slowing down anytime soon. However, there are a few things you can do to help lower the financial burden. One of the easiest ways to save money is to not buy games when they first come out. Generally, you can start seeing sales on new games within the first 60 to 90 days of release, sometimes sooner. Waiting can help you save substantially. The hardest part about this one is potentially missing out on the initial launch gossip, but your wallet (and budget) will be thanking you later. Another way to save is to buy a used copy. It doesn’t take very long for a game to appear on the used market. Right off the bat, you can easily save 10 to 25 percent by simply waiting for a used copy to show up at either a pawn shop or your favourite video game retailer. You can save money by trading in older games you no longer pl...

Why Xbox’s Positron Initiative Might Be One of Gaming’s Most Important Moves of 2026

Image
With what seems to be a constant barrage of negative gaming news surrounding the industry recently, once in a while we get something positive that deserves to be highlighted. One such move relates to an Xbox disc-to-digital initiative, code-named “Positron,” which is currently available to Xbox Insiders. What exactly is Positron? It’s a form of preservation initiative that grants owners of select Xbox One and Xbox Series X discs the ability to obtain a digital copy of the game, as long as the publisher allows its content to be available through the program. In simpler terms, it is the equivalent of ripping a CD on your computer back in the day. The process used to be that you would insert a Red Book Audio disc into your machine’s disc drive, extract the digital information from it, and create files that could live in the digital realm on a PC or MP3 player. Xbox’s new program doesn’t actually rip the disc. Instead, it takes the unique identifier on the disc, verifies whether it is tied...

Why Xbox May Be Rethinking Day-One Game Pass Releases

Image
Another rumour that started making its rounds on the internet concerns a supposed major change to Game Pass Ultimate, the removal of day-one releases . According to a leaker, Microsoft will be removing day-one releases from its highest-paid tier and reducing the cost of the service. As the rumour persisted, an Xbox spokesperson addressed it with Forbes by simply stating that they “ regularly test different Game Pass offerings and look at what works best for players in different markets, ” then indicated that they had nothing to announce today and that there were currently no changes to day-one games for Game Pass Ultimate. From my understanding, Game Pass came to be as a way to disrupt the industry, sell consoles, and ensure that Xbox service wasn’t eclipsed by a competitor . The service arguably disrupted the industry, however, it did not manage to sell the number of consoles and subscriptions it had hoped for. It was reported that even internal developers did not like the day-one o...