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The PlayStation Blackout: What Are We Giving Up?

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I could be right, or I could be wrong about the importance of supporting the current PlayStation blackout ( even if it appears to be an ignored effort ). I understand the convenience of digital media, I myself appreciate the luxury of having access to everything instantly, all in one place. But there is an important distinction between owning a physical copy of a game and purchasing a digital license to access one. Because of this shift away from physical media, we need to understand what we are giving up as both gamers and consumers. Many of us are so emotionally entrenched in the PlayStation ecosystem that we are willing to accept a corporate decision without realizing the consequences that our actions may have.  First it’s the physical disc, then it’s the loss of meaningful control over the digital license. Then, only then, will we have willingly allowed them to sell us another monthly streaming service. This will be yet another subscription that will keep giving us less but wil...

Exclusives Sell Consoles, But Do They Serve Gamers?

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I paid close attention to Sony’s PlayStation State of Play held on June 2, 2026, especially how it showcased its exclusives. With PlayStation recently announcing that it would be recommitting to console exclusivity , and the XBOX community pushing for a return to exclusives for their preferred platform, I started asking myself about the importance  of gatekeeping. Undoubtedly, the State of Play highlights were Wolverine and God of War: Laufey , which were used as the show's opener and closer, respectively. Both titles will undoubtedly sell in record numbers and probably move a few consoles. Social media was abuzz, with people applauding the event and deeming it a success. Which leads to the exclusivity argument on the XBOX side. For many, Microsoft’s multi-platform approach sells games, not units, further reducing the importance of their preferred device. They long for a return to exclusivity that gives them a reason to belong. Exclusivity does move units and instills confid...

Resident Evil: Requiem Review - A Return to Familiar Horror

Less than a year after its reveal, Capcom released the ninth entry in the Resident Evil franchise,  Resident Evil Requiem , on Feb. 27, 2026. Anticipation among long-time fans was incredibly high, and I was no exception. I pre-ordered the game and planned to experience it the moment it became available.   I preloaded the game and woke up at midnight Eastern Time to start playing, something I had not done since the days of  Halo 2  on the original Xbox. My first session ended quickly, however, as real life called and I had to get my family ready to start the day.   With its ninth instalment, Capcom chose to set the game roughly 30 years after the events of  Resident Evil 2 , bringing back  Leon S. Kennedy  as one of the two heroes. With the remakes of  Resident Evil 2  and  Resident Evil 4 , it now feels as if we were being set up for his eventual return, which is a good thing. Perhaps we will see a remake of  Resident Evil Code...